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Z Brush F.A.Q (Last Updated: 2023 Sep 06 1:16 pm)
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Thanks foleypro,
I would upgrade if Pixalogic offered a decient student discount but they don't seem to so I will live with the out dated version, its still an awesome program just a bit dated.
I attempted to use mirror and it produces an effect that looks like it tears the mesh in half and flips the resulting morph 180
Symetry works fine in 3.1 but I can not find a ay in Zbrush to generate an opisite clone of a morph from left to right.
I did find an updated version of an MT Mirror script that works form inside DS 4.6 that will generate a mirrored MT.
In the future:
Load in your OBJ.
Save Morph Target in the Subtool Menu
Create new Layer
Turn On Symmetry
Make your Morph
Create New Layer
Mask Half the OBJ
Switch to the Morph brush
Paint on the unmasked half of your OBJ
Clear the mask when done
Hide the layer you were just working on
Create New Layer
Mask the opposite side of your OBJ
Switch to the Morph brush
Paint on the unmasked half of your OBJ
Clear the mask when done
You will now have two layers, when combined with the original layer that can be used to create the morph in question for the left or right side of your model.
Hope that helped.
Thank you All for the information.
I will give your method a try on the next morph Teyon.
Are those working with DAZ Genesis working at native scale or scaling up for ZBrush and back down for use in DAZ? It seems that that had to be done when using Poser .Objs in Rhino I just don't remember the percentages used.
I can not seem to get a good view of individual pollys at original scale, using Frame just turns the surface into a grey mess.
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I am attempting to create morphs to control one side of the body at a time, I would like to be able to create the shape on one side then transfer it form the left to right side.
I am working with ZBrush 3.1