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Welcome to the Blacksmith3D & Texture Transformer Support Forum

Blacksmith3D & Texture Transformer Support F.A.Q (Last Updated: 2023 Sep 06 3:04 pm)

BLACKSMITH3D Version 7.0.6.0 FreeTrial & Updates

FOR WIN: http://blacksmith3d.com/files/Blacksmith3D-v7.0.6.0-Win.zip 
FOR MAC:
http://blacksmith3d.com/files/Blacksmith3D-v7.0.6.0-Mac.zip

Please see our video tutorials at YouTube.com/user/Blacksmith3d/videos, visit Our Store, or Our FreeStuff. Stay up to date with the newest versions by subscribing to our Email Update List for Blacksmith3D and Texture Transformer.Please remember to add renderosity.com to your safe senders lists. 

Click on these links for our Blacksmith3D and Texture Transformer Manuals and Blacksmith3D Manual resource files for tutorials 

Texture Transformer Version 2.0.6.0 FreeTrial & Updates

FOR WIN: TextureTransformer-v2.0.6.0-Win 
FOR MAC:
TextureTransformer-v2.0.6.0-Mac

The current Blacksmith3D version is 7.0.6.0 (Free Trial same as unregistered version, so trial users do not need to download and install additional software, simply buy the license and register through the Trial when ready). PLEASE CLICK HERE for additional links to older versions or the TTv2 base packs.



Subject: Download Update version 6.1 Now


Blacksmith3D ( ) posted Mon, 23 March 2015 at 5:09 PM · edited Fri, 22 March 2024 at 12:32 PM

UPDATE NOW AVAILABLE  Blacksmith3D version 6

To update, login to Renderosity and use the link below to download the update version 6.1.0.0. Then install. Just remember to extract the files using the folder paths shown in the zip file. If you have a previously registered version 6 running on your computer, you should not have to register this update. If you have any issues with this update, please email us at info@blacksmith3d.com.

This is the stabile FBX import/export version, and we have added a new feature so that advanced users can make their own texture transformations. Please note: this only works in Blacksmith3D-Pro when it is properly registered. The updated manual will soon be posted at the top of our B3D forum.

 


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