Tue, Apr 23, 12:32 AM CDT

Welcome to the Animation Forum

Forum Moderators: Wolfenshire, Deenamic Forum Coordinators: Anim8dtoon

Animation F.A.Q (Last Updated: 2024 Apr 15 10:05 am)

In here we will dicuss everything that moves.

Characters, motion graphics, props, particles... everything that moves!
Enjoy , create and share :)
Remember to check the FAQ for useful information and resources.

Animation learning and resources:

 

[Animations]

 



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Adobe Premiere Pro Cloud.


Slowhands ( ) posted Wed, 17 June 2015 at 11:47 AM · edited Sun, 21 April 2024 at 5:40 AM

I have the latest updated Version of Adobe Premiere Pro Cloud.

I have image files, and want to bring them down to each render to 1 frame. What I

do is after I import my folder of Image files, I pull them onto the track to edit them.

I click onto   Clip/Speed Duration. The select the files to bring them down to I frame, 

from the how how ever many frames the image files are. Then I select duration and inter

those frames seleted down to1 frame. 

Each time I do that, It brings them down to two frames, and I have to repeat that sequince 

again. This time it will bring it down to the one frame I wanted the first time. I do not 

by mistake inter 2 frames the first attempt. It just always comes out to 2 frames.

There must be another proceedure, or another way of doing this. When you put a whole

movie together, every extra step saved is time that was lost. So what am i Missing. 


donnena ( ) posted Mon, 06 July 2015 at 1:59 PM
Site Admin

Should this be in the Photoshop forum, perhaps?

;>

Andy!


Slowhands ( ) posted Mon, 06 July 2015 at 8:42 PM

I am using Premiere with my image files and coverting it into a movie clip. I can make it in a 2 step process. the first step I enter all frames to be 1 frame long, instead of the 20 or what ever amount of frames each frame the each image file comes out to be. But, it always allways comes out to be 2 frames long. The I redue that process and it works with that 2 step process. I would save a lot of time if it worked all in one step.


poisinivy ( ) posted Mon, 13 July 2015 at 11:07 AM · edited Mon, 13 July 2015 at 11:10 AM

I render my videos in AVI, its saves a ton of time in film editing. , but if you choose to do the harder way you can import your complete image folder with Adobe creative cloud premiere  into the timeline , click < file< get media from < files and folder< click the import folder option< click the folder of images you want to import.< click okay.  it should import the complete folder of images as they are numbered into the timeline, or you can choose import from library  and drag & drop them them from there to your timeline. .  just make sure to set your frame rate after you import  to timeline. sometimes importing folders reset the frame rates I dunno why.

file_a2557a7b2e94197ff767970b67041697.JP  Seriously though if your making 1080HD quality films animations you may really want to consider rendering them in avi format if your 3d software allows you too. and you can save a rib folder copy of your images for back up. most software like poser, Daz Studio, Maya, and Blender allow you to render in avi formats.  use a uncompressed codexs for best results.

my experience has been its much easier to render & save as avi movie file  it just makes it a heck of a lot easier to edit your films especially when it comes time to add your sound effects and stuff
Also if your using Adobe creative cloud you can use the Adobe media encoder to make HD fla, SFW versions of your AVI for flash  if your embedding interactive videos on your own wed site :)  Good luck please make sure to post your finished film when you get done :)

Ivy Summers


Slowhands ( ) posted Mon, 13 July 2015 at 3:35 PM · edited Mon, 13 July 2015 at 3:43 PM

Your right about saving time, but every once in a while within a scene, something that doesn't show up while your putting a sceen together,something will happen, and you have to rerender, example. one of my  sceens the render started changing the lighting, and went black, then went back to the normal Lighting. The bad news is, I had to      re-render. The good news. I only had to render the frames that started going bad. I get a more consistant hi quality of the renders with images, and any adjustments that I might have missed, usually are easy to correct. One other thing I can do easley is pull out an image that can be a promo image sometimes yeal easely.

The Adobe images, I do have always done the things you have mentioned, but for some reason when I set my original 1 frame per image, it always comes out 2 frames per image. Not such a big problem because, I am rendering image files for the next movie sequence clips in the background. but it sure would be nice if when you set the sequence to go down to 1 frame per image. It would take a hint that I want 1 frame instead of 2 each image as I spefified. Thanks though, if I wouldn't had been doing my images already as you mentioned, that would be good information for anyone else to know. 


poisinivy ( ) posted Mon, 13 July 2015 at 7:36 PM

Yea I understand wanting to do individual key-frames  to catch flaw  I know a lot of people render that way at 24 kfps its easier to photo shop in extra stuff too like effects

What program are you using to do your renders? Poser and Daz have a save to rib file under the render settings tab which keeps copies of your PNG graphics from when you created the avi. . Saving to rib though creates very large files  But the rib file can serve as a back up in case you need to go back and fix a scene that you had in avi or if you want a cut promo from one of the scene..  In daz studio you can stop the render in mid point fix the error and the resume rendering if your using Iray. But you got to have a good NVIDA graphic card

Playing around I found in Adobe premiere cloud you can cut your promos live right in the premiere program or if you want you can make gif snippets : for promos too  . I did one of a girl twerking  on the beach  front and back view  in good quality GIF using premiere...lol )

 you can see by clicking the link below  :)  Anyways be sure to post your video when you get it done.. good luck

  Click here Girl twerking on beach front view

 Click here Girl twerking on beach rear view


Slowhands ( ) posted Tue, 14 July 2015 at 11:19 PM

I use Poser Pro 14 Dev. I also use render que so I can close posers scene, and start animating the next scene while my rendering is done in the background. That saves me a lot of time over all using images. That is why I was hoping that Premiere would make the process just that much faster. Your Twerking scene is fine, but you need to either  tack your feet down so they don't slide. inverse Kinematics should help, but sometimes that makes the legs twist. What I do in that case sometimes is after you do the animation, undo Inverse Kinematics to any leg, but before you do that Mark where the foot is placed, mark it with a primative where the foot is placed and each bad movement. Correct it but make sure the foot goes into the same spot. Sometimes it takes time to correct that. But if the feet are a must to show that will have to be corrected. another way around that is to don't show the feet by cropping the body above the feet. Hey no body said it would be easy. Good Luck


poisinivy ( ) posted Wed, 15 July 2015 at 3:17 PM

unfortunately there is no tacking or pinning feet to the ground in daz studio when using ani blocks which is what i use to make that gif with . I did it in 5 rendered scenes and just looped them. in premiere pro and export the movie loop as Gif instead  swf or MOV . that is one of the bad things about Using daz studio there is no character floor lock or pinning.among a few other limitations.

In Maya & 3DS Maz they have a floor pinning that you can set the floor level settings as your hard surface and then set the character to the floor level.unfortunately I don't have the full version just the student version of autodesk.

I have not tried it in Poser pro.2014 .  I hardly use poser any more. properly because of the compatibility issues between daz studio and poser. pro  with the new genesis 2 & 3 characters . the girl in the twerking scene was genesis 2 female. 

when daz was just using Generation 4 characters it was effortless to interchange between poser and daz when making a animation. now days not so much. so I pretty much have stuck with daz mostly because i can render real time  using Iray with my Nivda graphics cards  which had been a ton of help  catching the flaws before I render the final scene. so that is been a plus.


Slowhands ( ) posted Thu, 16 July 2015 at 2:29 AM

There is only 2 reasons I use DAZ Studio. So I can get there V5, M5 - V7 M7 charactures into Poser. and I love aniblocks. I can import the motions into Poser, and clean them up real easy. What they are trying to do in Daz Studio is good, but cubersome. Pose for me at least, so easy to use. 

I hadn't used DAZ Studio into a final rendered animation, Just a basic render to see how well the new figures animated. But they have great figures. I think they have pining the legs. and there use to be at least in the DAZ Studio 3, a way to move the feet into match the feet from one aniblock to the next if they don't match up; I haven't had the need to yet,  I can't stand the way they load content into DAZ Studio. Have the things I load I can't find. 

I say if you can't make something simple, you are doing no one a favor. Lights, Camera, and action is up to the artist, the rest of how you get there should be as simple as possible. I know realisticly, that is not always possible, but it is what they should always shoot for.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.