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DAZ|Studio F.A.Q (Last Updated: 2024 Apr 18 3:27 pm)



Subject: Gen2Male fingernail issue


DarwinsMishap ( ) posted Tue, 28 July 2015 at 4:33 PM · edited Mon, 08 April 2024 at 10:09 AM

Hey all,

I am currently in the process of creating a Gen2Male figure.  The issue is this: 

There is no bump (and the area where the nail is grayed out completely with 50% gray), no displacement (settings at 0), and even if I take out the maps from the dials that have been set to zero I get the same issue.

I have copied the displacement settings from the hand to the nails and the results are the same.

I have turned off Smooth and Around Corners Across Materials on the nails and the results do not change.

I have removed all displacement maps from the hand AND the nails, and the issue is gone.

The bump and displacement maps are all Grayscale, Gamma 1.

Has anyone else seen the nails do this?

Rendered in Iray, material set up includes SSS and Iray shaders. Rendered in Studio 4.8.

 The other skin texture for this set does not have this issue at all, so I'm curious.

file_eecca5b6365d9607ee5a9d336962c534.jpfile_8d5e957f297893487bd98fa830fa6413.jpfile_a8baa56554f96369ab93e4f3bb068c22.jp


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