Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
Attached Link: http://svdlinden.xs4all.nl/poserstuff/downloads/SpawnCharacter.zip
You don't need the pose files. But it might be useful to keep them, for instance when you want to change her lip or eye color - usually characters come with different makeup and eye colors. It's safe to remove the MOR poses though. If you save Kaylee as a figure to your figure library, it might be useful to "trim the morphs". I've written a little script that consolidates all those injected morphs into a single morph (one for each body part) and then strips out the deltas. I tested this script with Little Miss Heartache - the "untrimmed" character used about 18 megs as a CR2, the "trimmed" character used only 7 megs. Another advantage: it removes a whole busload of morph dials! Much easier to work with. If you want it, just download from the attached link. The script should run fine on ProPack, Poser 5 and Poser 6, both Mac and PC. Tested in Poser 5 SR4 PC.The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
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Once you use a character file- for example, say I take Victoria 3 and apply the Kaylee mat files and morphs. The character now exists on her own as Kaylee and I add her to my library. Do I need to keep those pose files? I know I have to keep the texture files in textures, but what about the ones in Pose?