Burpee opened this issue on Oct 20, 2013 · 13 posts
Burpee posted Sun, 20 October 2013 at 8:33 PM
Hi, I was reading all the links above and saw this cool image being explained.
I have no problem modelling the object, the IDL emitter and aura but what confuses me is how to make the IDL emitter an IDL emitter.
Is it a material setting or is it an option within Poser that I can select to change the skin/object into an IDL emitter.
All the instructions/threads I've read simply say to add your IDL emitter....not how. does that make sense?
My object will be in the sky so it may not be able to illuminate a scene but I still need it to look like it's emitting light. Let's say that it's an exploding sun, or some such object. It will be quite far from the Earth.
What I'm understanding is that I need to model the sun, then put a very close 'skin' around that and then a much larger 'aura' around both of those.
The skin around the object will be my IDL light emitter. So what next, how do I make it into an IDL light emitter?