DreamlandModels opened this issue on Oct 25, 2013 · 189 posts
Miss Nancy posted Thu, 22 January 2015 at 3:47 PM
if transmissive colour (not caustics) and actual caustics are limited to shadow zone, then maybe some way to simulate these with existing poser properties, or else maybe if shadow zone can employ shader nodes. I ain't tried these yet using BB's transmissive-reflective shader, neither using neg shadow nor neg lites.