ghostship2 opened this issue on Sep 17, 2016 ยท 71 posts
ghostship2 posted Sun, 18 September 2016 at 11:15 AM
Here is a variation on the Glow-in-the-Dark shader. Fiber Optic. I swapped out the translucent node for a glass node. play with the roughness on the glass node for different looks to it.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740