Coleman opened this issue on Jul 20, 2017 ยท 168 posts
tonyvilters posted Mon, 05 November 2018 at 9:04 AM
Nobody needs 1.000+ morphs. (There are only 6 human facial expressions after all)
Everybody is looking for a solid base mesh to start with, proper human anatomy/topology, around 15 to 20.000 poly, properly rigged, and with a good texture.