Forum: Blender


Subject: Creating DAZ Clothing Morphs with Blender (includes hiccups and solutions)

Lobo3433 opened this issue on Jul 12, 2021 ยท 11 posts


yarp posted Thu, 15 July 2021 at 2:43 PM

Hi wolf359, thank you for the InDepth discussion.
I am aware it would be quite risky to start a Poser to Blender bridge and end up having to drop it because the python engine has changed. Unfortunately some great python tools like shaderworks have suffered such a fate.
As you pointed out, what Daz did is great. I would so much love to have that in Poser.
It is a lot of work and others than the Poser team will do that at their own risks.
I think than now that Blender is growing in strength Poser will come up with such a solution within a couple of years. I am hoping this :)

I have just watched a video of the GOZ bridge between DS and ZBrush. Compared to the Blender one it is far more simple. And also there is no texturing, just base mesh editing.
Far more simple does not mean it would be easy. I am a bit affraid by the Blender API, because I think it will be a hard to learn one. Hence the interest I have in looking at that plugin code.

Yarp - author of P3DO Organizer for Poser