3dcheapskate opened this issue on Mar 05, 2020 ยท 100 posts
hborre posted Mon, 23 May 2022 at 10:27 PM
Straight Cycles with your flame shader. I added the LightFalloff to simulate the Inverse Square effect and kept the emission strength low so that you can see the flames' gradient. Otherwise, we will get a bright bloom.
I turned off all the external lighting for the render. Note the fireflies.