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DAZ|Studio F.A.Q (Last Updated: 2024 Dec 09 1:48 pm)
Here are a few more details about the new figure:
"Genesis 9 measurements have been meticulously crafted to match real-world averages. Paired with a more natural posture and the new Proportions System, creating and customizing realistic characters has never been easier. Genesis 9 advancements include:
8K HD Materials
Included standard with the base Genesis 9 figure.
Asymmetry Morphs
Give your characters more “character” with asymmetrical modifications.
Improved Posing & Animation
With enhanced bone hierarchy and industry-standard naming.
Real-World Proportions
Real-world measurements and a new Proportions System make realistic character customization easier than ever before.
Unified Figure
Blendability of cross-gender shapes brings next-level character diversity and support for add-ons like clothing, hair, accessories, and more.
…And More! "
Basically Daz have gone back to the old Genesis 1 unified model with Genesis 9.
You know you enjoy 3D Art when you realize that your life is a piece of 3D Art. :)
AMD 7900X3D, 64 GB Corsair Vengeance DDR5 Ram, Asus Prime X670-P Wifi MB, PNY RTX 4070Ti Super 16GB, 14TB SSD's & HDD, Windows 11, Poser 9 / Pro 2012 / Pro 2014, Daz Studio 4.22.
ghosty12 posted at 9:42 PM Wed, 21 September 2022 - #4444990
Lol, Well spotted... Oh and there are a few other differences between this and the Original Genesis figure.Basically Daz have gone back to the old Genesis 1 unified model with Genesis 9.
Here are a few I can think off the top of my head:
PBR material sets
Iray support
Dforce support
HD Morph support
An improved mesh
improved rigging
Asymmetry support
Industry standardisation in various areas
Honestly a unified mesh is a far better pathway to product support for a figure. The original Genesis had a number of issues in this area primarily around creating clothing that supported both shapes, but there were a few others too. The idea was solid back in 2011, it just had some technical limitations with the application of the idea to that figure. Hopefully Genesis 9 will resolve these issues giving end users a better experience with the unified mesh than the original Genesis figure delivered in 2011.
The other major difference is how they have changed where the main facial features such as eyes and mouth aren they are no longer under the head sub tab like it has been for years. They are now in the main tab with the eyelashes and tear. Either way it does look good, but may wait a while before jumping onboard.ghosty12 posted at 9:42 PM Wed, 21 September 2022 - #4444990
Lol, Well spotted... Oh and there are a few other differences between this and the Original Genesis figure.Basically Daz have gone back to the old Genesis 1 unified model with Genesis 9.
Here are a few I can think off the top of my head:
PBR material sets
Iray support
Dforce support
HD Morph support
An improved mesh
improved rigging
Asymmetry support
Industry standardisation in various areas
Honestly a unified mesh is a far better pathway to product support for a figure. The original Genesis had a number of issues in this area primarily around creating clothing that supported both shapes, but there were a few others too. The idea was solid back in 2011, it just had some technical limitations with the application of the idea to that figure. Hopefully Genesis 9 will resolve these issues giving end users a better experience with the unified mesh than the original Genesis figure delivered in 2011.
You know you enjoy 3D Art when you realize that your life is a piece of 3D Art. :)
AMD 7900X3D, 64 GB Corsair Vengeance DDR5 Ram, Asus Prime X670-P Wifi MB, PNY RTX 4070Ti Super 16GB, 14TB SSD's & HDD, Windows 11, Poser 9 / Pro 2012 / Pro 2014, Daz Studio 4.22.
Razor42 posted at 10:05 PM Wed, 21 September 2022 - #4444994
I was going to comment but Razor beat me to it.ghosty12 posted at 9:42 PM Wed, 21 September 2022 - #4444990
Lol, Well spotted... Oh and there are a few other differences between this and the Original Genesis figure.Basically Daz have gone back to the old Genesis 1 unified model with Genesis 9.
Here are a few I can think off the top of my head:
PBR material sets
Iray support
Dforce support
HD Morph support
An improved mesh
improved rigging
Asymmetry support
Industry standardisation in various areas
Honestly a unified mesh is a far better pathway to product support for a figure. The original Genesis had a number of issues in this area primarily around creating clothing that supported both shapes, but there were a few others too. The idea was solid back in 2011, it just had some technical limitations with the application of the idea to that figure. Hopefully Genesis 9 will resolve these issues giving end users a better experience with the unified mesh than the original Genesis figure delivered in 2011.
That said the reason the eyes etc are listed underneath is they are separate figures iirc.
FVerbaas posted at 3:23 PM Thu, 22 September 2022 - #4445056Dammit - I must have missed Genesis 7 somehow!Victoria was not the default Genesis 1, 2, 3, 7 or 8 figure.Real reason becomes clear:
the figure will not be the default coming with DS, it seems.
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Daz 3D announces Genesis 9, the 'next evolution' in figures with a Victoria 9 reveal. The main change despite other 'evolutionary' changes is the return to a unified mesh for Males and Females featured in the original Genesis figure. Expected release dates are mid October.
Here is the announcement video if you are interested: