Razor42 opened this issue on Sep 21, 2022 ยท 12 posts
PendraiaFaeCreations posted Thu, 22 September 2022 at 6:41 PM
Razor42 posted at 10:05 PM Wed, 21 September 2022 - #4444994
I was going to comment but Razor beat me to it.ghosty12 posted at 9:42 PM Wed, 21 September 2022 - #4444990
Lol, Well spotted... Oh and there are a few other differences between this and the Original Genesis figure.Basically Daz have gone back to the old Genesis 1 unified model with Genesis 9.
Here are a few I can think off the top of my head:
PBR material sets
Iray support
Dforce support
HD Morph support
An improved mesh
improved rigging
Asymmetry support
Industry standardisation in various areas
Honestly a unified mesh is a far better pathway to product support for a figure. The original Genesis had a number of issues in this area primarily around creating clothing that supported both shapes, but there were a few others too. The idea was solid back in 2011, it just had some technical limitations with the application of the idea to that figure. Hopefully Genesis 9 will resolve these issues giving end users a better experience with the unified mesh than the original Genesis figure delivered in 2011.
That said the reason the eyes etc are listed underneath is they are separate figures iirc.