Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


adp001 posted Sat, 01 October 2022 at 10:36 PM

odf posted at 8:15 PM Sat, 1 October 2022 - #4445693

Incidentally, I have no idea how dynamic clothes are distributed. My guess would be that they're basically just props with dynamic group info and simulation parameters attached, and there's some way to export all that from within the cloth room. Am I close? And then hybrid clothes. How do those work?

Hybrid Cloth in short: Define some polygroup or materialgroup inside a conforming cloth to be used as dynamic. Pose as usual.

Then use a script to generate a welded 1:1 copy from the mesh and move this copy to the cloth room. Hide the conformer. Vertices not defined in the dynamic poly- or materialgroups are set to "Rigid, stick to the body". Let Poser physics work (only the parts declared as dynamic will move). Render. Or create a morph and put this morph into the conforming part.  Remove the intermediate mesh and show the conformer.

This process is acceptable fast, even on an older dual core Intel 5 (Laptop). Most time is used to make copies from all materials for the copied mesh (to disk) and read them back.