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(Last Updated: 2024 Nov 24 2:59 pm)
Me! Me!! Me!!! ~raises hand quickly~
I have been waiting for her for sooooo long.
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OK . . . Where's my chocolate?
Lemura "Pssst Lorraine.... Are you ready?"
Lorraine "Yes, tell when we get released. Oh I am so excited, Tell me, Tell me, Tell me!!!"
Lemura "I will tell you. But you have to keep it a secret. Promise? Loni doesn't even know yet"
Lorraine "Yes, tell me, tell me!! I need to know! I wont tell anyone, not even Loni. I wont even tell Lafemme, I promise!"
Lemura "Ok, but this is a secret, and you can't tell anyone and spoil it. Promise?
Lorraine " Yes, yes, yes already.... Just tell me when!
Lemura whispers in Lorraine's ear "The second Tuesday of next week."
Lorraine "Yes!! Wahoo!! Wait.. What????
Lemura giggles....
Lorraine "OMG.... I can't believe I fell for that, you don't even know do you??
Lemura runs away laughing.
Lorraine "I'm gonna get you...."
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->
In the plans, but not in the works...Also-- is L'Homme 2.0 in the works? I HAVE to know.....
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
pigfish9 posted at 11:22 PM Mon, 25 September 2023 - #4475274
Dynamic clothing fits easily! Information here: https://www.renderosity.com/article/27275/poser-pulse-fitting-dynamics-from-lf-to-lf2Any clothing comparability with La Femme Pro? I am particularly interested in dynamic clothing compatibility. I am very happy to see a red head with freckles character. All of them are pretty and will probably see my runtime soon. I just hope it’s not a Daz “soon”.😏
Conforming clothing needs to be converted to her.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Hey @everyone! I created a La Femme 2 Genre for everyone to upload La Femme in the Poser Gallery, linked below.
Thank you for doing that!! It already has a few really nice uploads showing off!!Hey @everyone! I created a La Femme 2 Genre for everyone to upload La Femme in the Poser Gallery, linked below.
_______________
OK . . . Where's my chocolate?
"Lorraine" looks like Anna Grant from Blake's 7.Hey @everyone! I created a La Femme 2 Genre for everyone to upload La Femme in the Poser Gallery, linked below.
My first image with Lafemme 2. She's wearing clothes for Lafemme. I only converted the boots. The rest is dynamic and works with the Lafemme shape dial. I used the convert textures script and used a Lafemme texture. Hair was one for Lafemme and used a Lafemme 2 fit morph. The pose is for Lafemme and used the Lafemme pose dial. The shown shape is her original since I don't have any morphs for her yet.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
My personal opinion is that she looks really really bad. Wrong proportions, inaccurate anatomy, lack of details and silly expressions. It could have been done much better.
visit my
blog: www.alessandromastronardi.com
My
Rendo Store
It makes me sad Alex that you, a professional, would come in here and say such mean spirited things. This is a base that others can use to make their own magic with. WOW. I'm really disappointed in you and your mean spirited post!
---Wolff On The Prowl---
I am very happy with the little lady, but... She loads in Daz, textures, hair and all, renders perfectly there, too, but try to move anything on her and she explodes all over the screen. Why?? I -know- she is a Poser gal, but everything else about her works fine in Studio. What am I doing wrong? Sorry if this isn't the right forum, maybe.
Either way, congrats on such a fine product!!
L'ultima fòrza è nella morte.
It wasn't meant to be a mean spirited post, but my honest review and opinion, and a way to suggest to possibly increase the quality of the product. Just that. But if you guys are happy with it and think it's a great asset please go ahead, don't mind my comment.It makes me sad Alex that you, a professional, would come in here and say such mean spirited things. This is a base that others can use to make their own magic with. WOW. I'm really disappointed in you and your mean spirited post!
visit my
blog: www.alessandromastronardi.com
My
Rendo Store
papillon68 posted at 5:34 PM Wed, 27 September 2023 - #4475417
It would help if you have some details on what you list.My personal opinion is that she looks really really bad. Wrong proportions, inaccurate anatomy, lack of details and silly expressions. It could have been done much better.
'Wrong proportions'-- which part?
'Inaccurate anatomy'-- such as?
'Lack of details'-- without explanation, I would surmise you are taking the unmodded base figure as lacking in details, but again, please elaborate
'Silly expressions ' - this is highly subjective, we all make faces and sometimes exaggeration is used to show on promos what the mesh is capable of.
Trying to engage in some constructive discussion if people are willing.
Rhia474 posted at 3:50 PM Thu, 28 September 2023 - #4475473
At the risk of being accused of an "agenda" again (whatever)...papillon68 posted at 5:34 PM Wed, 27 September 2023 - #4475417
It would help if you have some details on what you list.My personal opinion is that she looks really really bad. Wrong proportions, inaccurate anatomy, lack of details and silly expressions. It could have been done much better.
'Wrong proportions'-- which part?
'Inaccurate anatomy'-- such as?
Trying to engage in some constructive discussion if people are willing.
The two areas that stand out to me the most are the arms and the legs.
Brachioradialis inserts above the elbow and between the bicep and tricep, but on LF2 it just sort of floats below the elbow, making the bicep appear longer than the forearm and giving a more toonish look overall. It seems the geometry was modified to support this (as opposed to LF1's straight rows of geometry) but then wasn't actually used.
So I made a corrective morph in zbrush to get closer to what it should look like:
This could be implemented via JCM correctives, but if it had been built into the base shape then that wouldn't be necessary.
Same with the legs. The inner arc of the gastrocnemius (calf muscle) is lower and more pronounced generally when viewed from the front, while the outer is higher and smoother, ending right by or just above the knee. LF2 essentially reverses this, and leaves the outer arc of the gastrocnemius as a sort of lump while the inner arc is virtually nonexistent.
So again I did some corrective morphs to demonstrate what it should look like (a bit more pronounced than necessary just to show the differences):
Again, this could be implemented with JCMs but shouldn't have needed to be, especially with the focus on reducing the need for JCMs.
There are a few other points that could have used attention in the base shape (hip to shoulder ratio, width/depth of ribcage) but these are what stand out the most to me.
I was going to point them out back when LF2 was first shown but by then it was too late in development to be changed. And I haven't had much time to pay much attention to the goings-on in poserdom due to RL issues lately.
I can appreciate that her creator(s) are attempting to offer a different figure from the standard 20-something Barbie-esque white girl for Poser who only eats once every full moon, it should still reflect more accurate human anatomy. These details may not seem like much to a lot of folks, especially on their own, but combined they stand out to the more critical users who want more realism in their dolls.
There are thousands of anatomy references online that are just a google search away, it's a shame that more character artists in Poser don't utilize them and instead go by what they think looks right in their minds eye. Just search any body part like "arm anatomy" and you can scroll through the results for days, learn the names of all the muscles, how they interact with other muscles and stretch or contract during movement, etc. There are even free courses on youtube for both medical students and artists. It's also a shame that any criticism is viewed with contempt instead of used to improve our skills as artists.
Overall she seems to be an improvement over LF1. There is more topological detail to support better anatomy, so that's a plus for those who don't mind doing their own morphs. Her face is cuter than LF1 (in my opinion), so that's also a plus.
Hello! I don't have Poser 13 or LF2 but as I am a merchant and given the fact that I created several products for LF1, I would like to know the following LF2 compatibility with LF1:
- Skin Textures / MATs?
- Conforming Long Hair?
- Face morphs > Does LF2 have the possibility to change its face to LF1 and accept LF1's face morphs?
- Dynamic clothes > Does LF2 have the ability to change to LF1's pose and body morphology?
Thank you in advance to anyone who can answer me. I wish everyone a good day.
STORE: https://www.renderosity.com/marketplace/vendors/3Dream
FREEBIES: https://www.renderosity.com/users/3Dream/freestuff
Texture mats work but the eyes, eyelashes and brows are all different UV's now. I think she works natively in Poser 11 so you might have access to the free version of LF2 3Dream!
Dynamic clothing with some adjustments will work fine with the shape. Conforming hair will have to refitted but not sure about long hair, esp if it has bones. You would more than likely need to parent it to the head and be OK with that. There is a default LF1 shape included with the figure but it's not rigged to move properly so it's just a shape for transferring things over to LF2 but not sure about morphs, you can try if you like.
---Wolff On The Prowl---
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Who is ready for Lafemme 2?