3dcheapskate opened this issue on Jul 14, 2024 ยท 24 posts
3dcheapskate posted Tue, 16 July 2024 at 4:40 AM
But the Turbulence and Cellular nodes don't seem to work here.
So in summary:
I've given the Noise node a double tick because it's easier to get a good dynamic range (near black to near white) than with fBm and Fractal Sum which always seem to give me justa small dynamic range of greys.
(the other 3D nodes don't have x/y/z scale inputs and thus aren't relevant here)
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).