Forum: Poser - OFFICIAL


Subject: How is Poser these days?

scottl opened this issue on Jun 01, 2022 Β· 58 posts


scottl posted Wed, 01 June 2022 at 6:56 PM

     Up until a few years ago i used the heck out of Poser. When daz Studio came along and daz no longer made figures for Poser I was at a loss. I tried DS several times  but never liked it for several reasons. But all the content seemed to be for DS. I didnt see where the Poser was headed. there was some fix to be able to use DS figures etc in Poser but I never could make it work. When I bought a new desktop i didnt think it was worth installing poser. I seriously had alot of content , spent alot of money and it seriously takes a HUGE chunk of time to install. It seemed also that at least for DS and I figured Poser as well there were suddenly all these different figures. With items for them and I had no idea what worked with what. I didnt see the point in buying things that only one for one offshoot of the latest Vicki or whatever. 

     Anyway, I was curious how Poser is now? What figures do they use as far as male and female standard most popular. How expensive and can you use older content. sadly, Life has not been kind and at this point there is no ability to buy new things. But, where is Poser at and where headed? maybe one day I can get back in.

Thank you


Letterworks posted Wed, 01 June 2022 at 8:20 PM

Alas you are only partially in luck with poser. As of version 12 you CAN still use the older figure (v4 etc.) but you are wasting a lot of functionality (some wil disagree with me here) since they are using figure without weight mapping at least if you want to use clothing etc form the same era.

Poser comes with LaFemme as it;s flagship figure these days. She is weight mapped and includes SOME later technology. Older content can be used for her if you use the fitting room and the set up room to convert the rigging. It's not easy but it's there. Some people seem perfectly happy using the older figures and content. 

There is a male figure L'Homme I don;t think he has a free version sold with Poser? Since he's built off of modified LaFemme rigging her has most of her tech.

There is a major amount of content for either of them yet but it is growing pretty much every day, and there as some very gifted content makers worhing hard to provide more.

Don;t know if this helps. If it does great!

Have a great day


scottl posted Wed, 01 June 2022 at 8:38 PM

What I wanted to know, thank you.


Liquid_Ice posted Wed, 01 June 2022 at 9:15 PM

That is not all of course. Poser 12 has also an updated version of superfly. It is now pretty fast with a gpu based video card.

Here you can see what is possible with la femme.

Everything made by me





Liquid_Ice posted Wed, 01 June 2022 at 9:23 PM

Now you can actually use real bpr values. It even renders faster when you respect the bpr rules. People that havent used bpr render engines OR iray probably need some time to adjust.

And you can of course also come back in the game with An older version. You are welcome ☺️


scottl posted Wed, 01 June 2022 at 9:43 PM

Thanks, the skin is really nice. I cant do it probably til early next year at best but may be worth a look. One thing with poser back when I was in the game. for the most part it looked like a 3d render. When I left it was getting better and at times I was pleased with it. but I learned in animation school that my love is of environments. unfortunately didnt get to finish and theres a long story i will spare you. I just always loved playing with light.

I appreciate the help.


Liquid_Ice posted Wed, 01 June 2022 at 9:46 PM

In poser 12 you can use Hdri light, like it should be compared to 11. Light is my weak spot. But there is a lot to discover.


RedPhantom posted Wed, 01 June 2022 at 10:07 PM Site Admin

Poser 12 does come with both La'femme and L'homme. There are also a lot of little tweaks in the interface that can help make things go smoother that you might not notice until you go back a version. And I believe that CPU rendering for superfly is also faster so if you can't buy a fancy graphics card, you can still see improvement.


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Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


scottl posted Wed, 01 June 2022 at 10:08 PM

It can be tricky but so worthwhile. have been working on lighting in Unreal and so much more to it but when its on, its so nice.


randym77 posted Thu, 02 June 2022 at 12:32 AM Online Now!

There are weightmapped versions of the old figures available. A lot of people use Sasha-16, a weightmapped version of V4, because she has the advantage of weightmapping and can use all the old V4 textures, morphs, and clothing. I like La Femme, but there's not nearly as much stuff for her as there is for V4.

I'm also anxiously waiting for Hivewire to release Dawn 2. She's really a whole different figure from the original Dawn, and it sounds like they learned a lot from the mistakes made on Dawn 1.


Y-Phil posted Thu, 02 June 2022 at 2:00 AM

The limits of the V ic4 were quickly shown with, for example, the bent legs.
Here is an example with a Sasha-16:


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NikKelly posted Thu, 02 June 2022 at 5:50 AM

FWIW, if you have a lot of 'legacy' materiel, use via 'external library' function rather than loading more than a very few directly into Poser.

Link via 'library' to an item's own folder anywhere on an attached or networked drive. Poser will peek within and access the item's mini-run-time. Un-link that folder, another potential piece of clutter goes safely back into your archive...

'Gotcha' is that this only works so easily if 'external content' has its own mini-run-time. Easy enough to keep an empty 'run-time' folder tree, copy to where-ever needed, populate neatly.

If you only have eg OBJ+MTL and textures in folder, just import via file menu. Don't forget to add a tiny .txt to folder with scaling and other notes...


unrealblue posted Wed, 15 June 2022 at 4:40 AM

Sasha-16 is nice if V4 is your thing.  If I do anything with V4, it's really Sasha.

La Femme is nice but devilishly difficult to make conforming clothing for.  Not as easy to sculpt in Blender (for me).

There is also Dawn and an upcoming Dawn 2 (a very experienced dev group on this).  From Hivewire, which is now store-fronted here.  More info on their forums.  A lot more :p

I went the same as you.  Poser for years.  Enjoyed LuxRender and Reality.  Daz stopped supporting Poser.  I tried DS.  Gave up.  It just never clicked with me.  Some time later, I happened to attend a SIGGRAPH and noticed Blender everywhere.   I started learning Blender 2.8 (new GUI) and when I got to character work I really missed a lot of what Poser offered.  Now I shift back and forth between them (depending on what I'm doing). I wrote a Blender plugin to make moving back and forth easier for what I was doing (sculpting).  If you haven't tried it, Blender is currently very slick.  Poser is better at what Poser does, though :)

Figure-wise, this is Dawn with some V4 clothing ported using a combination of Poser auto-rigging and Blender sculpting for fitting.  Dawn is relatively easy to fit with conforming clothing.  No extra morphing or JCMs needed for the clothing to work with Dawn.  The (youthful-stylized) character is also sculpted in Blender and applied in Poser 12 (one button Load Full Body Morph).  If you haven't used Poser in while, there has actually a lot of little things done to fix and/or fill in some of the features.  In any case, Dawn has a nice mesh and Dawn 2 is even better.

 

Nothing special here.  Superfly (on an iMac Pro, CPU rendering, about 15 minutes), simple mats, simple lighting.  No JCMs, no fix morphs.  Auto-rigged V4 clothing sculpted to fit in Blender.

I think Poser is viable.  I'm liking where the rendo dev team is going with it.  I'm also liking what the Hivewire team is doing with Dawn 2 (fully cross DS and Poser figure, state of the art, super-experienced figure devs.  Like nothing that's come before).  Poser plays nicely (for my purposes) with Blender.  And I'm thinking this will only improve (things like CyclesX in Poser being actively worked on).


unrealblue posted Wed, 15 June 2022 at 5:11 AM

Oh, here's La Femme:

This is using Blackhearted's HD morphs.  My own character (Blender sculpting, again :)

You can see how well her joints work.  She has a lot of JCM's to do that.  But the result is very nice :)

The clothing is made specifically for her, purchased here from a vendor with way more skill than *me* :D.

This is something I made and it was...  a lesson on what a slippery grip on sanity I had.  OMG those hip JCMs!

This lighting setup is even easier in Poser.  It's just an enviro sphere with a single HDRI source.  Also Superfly.  One click (though the sweet generously free EZDome add-on, which has been updated for P12)


Anyhow, Poser is still alive and kicking!


hborre posted Wed, 15 June 2022 at 7:20 AM

Very nice demos, beautiful characters.


scottl posted Wed, 15 June 2022 at 9:52 PM

thoennes posted at 5:11 AM Wed, 15 June 2022 - #4439994

Oh, here's La Femme:

This is using Blackhearted's HD morphs.  My own character (Blender sculpting, again :)

You can see how well her joints work.  She has a lot of JCM's to do that.  But the result is very nice :)

The clothing is made specifically for her, purchased here from a vendor with way more skill than *me* :D.

This is something I made and it was...  a lesson on what a slippery grip on sanity I had.  OMG those hip JCMs!

This lighting setup is even easier in Poser.  It's just an enviro sphere with a single HDRI source.  Also Superfly.  One click (though the sweet generously free EZDome add-on, which has been updated for P12)


Anyhow, Poser is still alive and kicking!

La Femme looks really good, the skin on the others is really good as well. Thnk you for posting these.

scottl posted Wed, 15 June 2022 at 9:53 PM

randym77 posted at 12:32 AM Thu, 2 June 2022 - #4439461

There are weightmapped versions of the old figures available. A lot of people use Sasha-16, a weightmapped version of V4, because she has the advantage of weightmapping and can use all the old V4 textures, morphs, and clothing. I like La Femme, but there's not nearly as much stuff for her as there is for V4.

I'm also anxiously waiting for Hivewire to release Dawn 2. She's really a whole different figure from the original Dawn, and it sounds like they learned a lot from the mistakes made on Dawn 1.

Would probably be a shortterm idea for me if life settles down enough to afford the time. Thank you.

scottl posted Wed, 15 June 2022 at 9:56 PM

thoennes posted at 4:40 AM Wed, 15 June 2022 - #4439991

Sasha-16 is nice if V4 is your thing.  If I do anything with V4, it's really Sasha.

La Femme is nice but devilishly difficult to make conforming clothing for.  Not as easy to sculpt in Blender (for me).

There is also Dawn and an upcoming Dawn 2 (a very experienced dev group on this).  From Hivewire, which is now store-fronted here.  More info on their forums.  A lot more :p

I went the same as you.  Poser for years.  Enjoyed LuxRender and Reality.  Daz stopped supporting Poser.  I tried DS.  Gave up.  It just never clicked with me.  Some time later, I happened to attend a SIGGRAPH and noticed Blender everywhere.   I started learning Blender 2.8 (new GUI) and when I got to character work I really missed a lot of what Poser offered.  Now I shift back and forth between them (depending on what I'm doing). I wrote a Blender plugin to make moving back and forth easier for what I was doing (sculpting).  If you haven't tried it, Blender is currently very slick.  Poser is better at what Poser does, though :)

Figure-wise, this is Dawn with some V4 clothing ported using a combination of Poser auto-rigging and Blender sculpting for fitting.  Dawn is relatively easy to fit with conforming clothing.  No extra morphing or JCMs needed for the clothing to work with Dawn.  The (youthful-stylized) character is also sculpted in Blender and applied in Poser 12 (one button Load Full Body Morph).  If you haven't used Poser in while, there has actually a lot of little things done to fix and/or fill in some of the features.  In any case, Dawn has a nice mesh and Dawn 2 is even better.

 

Nothing special here.  Superfly (on an iMac Pro, CPU rendering, about 15 minutes), simple mats, simple lighting.  No JCMs, no fix morphs.  Auto-rigged V4 clothing sculpted to fit in Blender.

I think Poser is viable.  I'm liking where the rendo dev team is going with it.  I'm also liking what the Hivewire team is doing with Dawn 2 (fully cross DS and Poser figure, state of the art, super-experienced figure devs.  Like nothing that's come before).  Poser plays nicely (for my purposes) with Blender.  And I'm thinking this will only improve (things like CyclesX in Poser being actively worked on).

Looks good.

I was using Maya for a few years because I got to go halfway through animation school. But life had other ideas. My maya is too old now so have started learning Blender. I've seen so many cool things it can do. And it's free. Unreal I love but it doesnt take long to go beyond me. 


scottl posted Wed, 15 June 2022 at 9:58 PM

scottl posted at 6:56 PM Wed, 1 June 2022 - #2971310

     Up until a few years ago i used the heck out of Poser. When daz Studio came along and daz no longer made figures for Poser I was at a loss. I tried DS several times  but never liked it for several reasons. But all the content seemed to be for DS. I didnt see where the Poser was headed. there was some fix to be able to use DS figures etc in Poser but I never could make it work. When I bought a new desktop i didnt think it was worth installing poser. I seriously had alot of content , spent alot of money and it seriously takes a HUGE chunk of time to install. It seemed also that at least for DS and I figured Poser as well there were suddenly all these different figures. With items for them and I had no idea what worked with what. I didnt see the point in buying things that only one for one offshoot of the latest Vicki or whatever. 

     Anyway, I was curious how Poser is now? What figures do they use as far as male and female standard most popular. How expensive and can you use older content. sadly, Life has not been kind and at this point there is no ability to buy new things. But, where is Poser at and where headed? maybe one day I can get back in.

Thank you

I'm having trouble responding so I wanted to say thank you to everyone who responded, I really appreciate it. It's good to see Poser doing well and the nice renders it can run. 

Y-Phil posted Thu, 16 June 2022 at 2:49 AM

thoennes posted at 5:11 AM Wed, 15 June 2022 - #4439994

Oh, here's La Femme:

This is using Blackhearted's HD morphs.  My own character (Blender sculpting, again :)

You can see how well her joints work.  She has a lot of JCM's to do that.  But the result is very nice :)

The clothing is made specifically for her, purchased here from a vendor with way more skill than *me* :D.

This is something I made and it was...  a lesson on what a slippery grip on sanity I had.  OMG those hip JCMs!

This lighting setup is even easier in Poser.  It's just an enviro sphere with a single HDRI source.  Also Superfly.  One click (though the sweet generously free EZDome add-on, which has been updated for P12)


Anyhow, Poser is still alive and kicking!

Oooh my God... Wow: what a splendid character! 😍

and just in case you weren't aware: you may also use Poser's Background node. There are a few solutions, described in the threads around. Here is the setup I'm using:


the Mapping Node's Rotation is used to turn the background pic (2nd value): 0 = to the right, 1.57 up, 3.16 to the left (yes: these are rad values), and its location (2nd value, too) can  be used to raise or lower your all scene, compared to the background pic: 0, 0.1, 0 = 10% up.
Gamma should be 1.0

π’«π’½π“Žπ“


(っ◔◑◔)っ

πŸ‘Ώ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
πŸ‘Ώ Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
πŸ‘Ώ Nas 10TB
πŸ‘Ώ Poser 13 and soon 14 β€οΈ


Afrodite-Ohki posted Thu, 16 June 2022 at 8:06 AM

More examples of La Femme, Superfly and stuff we can push Poser 12 to do:

Character was hand sculpted by me in Blender, her skin made in Substance Painter. Hairstyles and bikini also by me in Blender. That dynamic jumpsuit is a freebie by gordo with materials by Atenais.

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


Y-Phil posted Thu, 16 June 2022 at 2:28 PM

Afrodite-Ohki posted at 8:06 AM Thu, 16 June 2022 - #4440036

More examples of La Femme, Superfly and stuff we can push Poser 12 to do:


Character was hand sculpted by me in Blender, her skin made in Substance Painter. Hairstyles and bikini also by me in Blender. That dynamic jumpsuit is a freebie by gordo with materials by Atenais.

Great pictures, as usual :smile:

π’«π’½π“Žπ“


(っ◔◑◔)っ

πŸ‘Ώ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
πŸ‘Ώ Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
πŸ‘Ώ Nas 10TB
πŸ‘Ώ Poser 13 and soon 14 β€οΈ


scottl posted Thu, 16 June 2022 at 3:50 PM

Afrodite-Ohki posted at 8:06 AM Thu, 16 June 2022 - #4440036

More examples of La Femme, Superfly and stuff we can push Poser 12 to do:

Character was hand sculpted by me in Blender, her skin made in Substance Painter. Hairstyles and bikini also by me in Blender. That dynamic jumpsuit is a freebie by gordo with materials by Atenais.

Especially like the face. A few years back I was halfway through animation school. Sculpting figures isn't easy esp the faces. Tbh i've never tried texturing people in Substance though have done many other things. After a hiatus of sorts I need to get back, my passion being environments tho. I just dont have time or patience to learn figures.

Looks really good.


Liquid_Ice posted Fri, 17 June 2022 at 7:24 AM

Actually, we need more artist that do environments.


scottl posted Fri, 17 June 2022 at 10:05 AM

Liquid_Ice posted at 7:24 AM Fri, 17 June 2022 - #4440055

Actually, we need more artist that do environments.

I need to get back up to speed. But am handling the estate of my father and studying to find work end of year. It's a challenge. But I'm hanging on to 3d. Going to trade in my old maya 2014 for Blender. Hoping to add to the Freebies section before too long.

Nevertrumper posted Sat, 18 June 2022 at 3:35 AM

Liquid_Ice:
One of the best Poser skin shaders I've seen so far. How do they look on different light sets?
Afrodite-Ohki
Face character morph and hair look good on both pictures.
Great pose, nice dynamics and shaders on clothes on the left picture.
@thoennes
Cute toon Character for La Femme.


unrealblue posted Sat, 18 June 2022 at 6:23 AM

scottl posted at 3:50 PM Thu, 16 June 2022 - #4440047

Afrodite-Ohki posted at 8:06 AM Thu, 16 June 2022 - #4440036

More examples of La Femme, Superfly and stuff we can push Poser 12 to do:

Character was hand sculpted by me in Blender, her skin made in Substance Painter. Hairstyles and bikini also by me in Blender. That dynamic jumpsuit is a freebie by gordo with materials by Atenais.

Especially like the face. A few years back I was halfway through animation school. Sculpting figures isn't easy esp the faces. Tbh i've never tried texturing people in Substance though have done many other things. After a hiatus of sorts I need to get back, my passion being environments tho. I just dont have time or patience to learn figures.

Looks really good.

La Femme + everything Ohki makes for her is a winning combo!  La Femme bends so very well, she can be used in dance and gymnastic poses effortlessly.


Poser is very capable of doing some very cool things.  There are figures, add-ons, shaders, morphs hair and clothing.  You can go back and forth between it and Blender without too much trouble.  Superfly is not too far off of cycles so if you know one you know the other.  And it's back to evolving.  In what seems (to me) to be a good direction. :)


Afrodite-Ohki posted Sat, 18 June 2022 at 8:46 AM

Thanks everyone, you are too kind :D

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


Letterworks posted Sat, 18 June 2022 at 9:22 AM

Beautiful as always Ohki, a feirce character, and the scaring adds such a suitable look!

Mike


scottl posted Sat, 18 June 2022 at 10:32 AM

thoennes posted at 6:23 AM Sat, 18 June 2022 - #4440083

scottl posted at 3:50 PM Thu, 16 June 2022 - #4440047

Afrodite-Ohki posted at 8:06 AM Thu, 16 June 2022 - #4440036

More examples of La Femme, Superfly and stuff we can push Poser 12 to do:

Character was hand sculpted by me in Blender, her skin made in Substance Painter. Hairstyles and bikini also by me in Blender. That dynamic jumpsuit is a freebie by gordo with materials by Atenais.

Especially like the face. A few years back I was halfway through animation school. Sculpting figures isn't easy esp the faces. Tbh i've never tried texturing people in Substance though have done many other things. After a hiatus of sorts I need to get back, my passion being environments tho. I just dont have time or patience to learn figures.

Looks really good.

La Femme + everything Ohki makes for her is a winning combo!  La Femme bends so very well, she can be used in dance and gymnastic poses effortlessly.


Poser is very capable of doing some very cool things.  There are figures, add-ons, shaders, morphs hair and clothing.  You can go back and forth between it and Blender without too much trouble.  Superfly is not too far off of cycles so if you know one you know the other.  And it's back to evolving.  In what seems (to me) to be a good direction. :)

So, pretty easy to bring Poserr figures into Blender? how do they look?

Afrodite-Ohki posted Sun, 19 June 2022 at 8:56 AM

scottl posted at 10:32 AM Sat, 18 June 2022 - #4440090

So, pretty easy to bring Poserr figures into Blender? how do they look?
Not with the rigging. I bring the obj into Blender for morphing, then import it in Poser as a morph :) Those renders were made in Poser.

Bringing the static base mesh to morph or to sculpt clothes+hair into Blender is very easy, but it won't pose.

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


unrealblue posted Wed, 22 June 2022 at 7:09 AM

Afrodite-Ohki posted at 8:56 AM Sun, 19 June 2022 - #4440114

scottl posted at 10:32 AM Sat, 18 June 2022 - #4440090

So, pretty easy to bring Poserr figures into Blender? how do they look?
Not with the rigging. I bring the obj into Blender for morphing, then import it in Poser as a morph :) Those renders were made in Poser.

Bringing the static base mesh to morph or to sculpt clothes+hair into Blender is very easy, but it won't pose.

I do the same as Ohki, OBJ into Blender, which for a non-morphed mesh is as simple as import then export back (keeping vert order on import).  I use an add-on for  poser morphed meshes (which poser exports incorrectly) to change them back to unimesh (in Blender) so I can further sculpt the export such that Poser can use them for morphs.

There are some nice sculpt improvements in the 3.2 version of blender.  Maintaining edges is much easier.

If you're curious as to the level Blender has reached: https://www.chrisj.com.au/ (set faces on stun)

Not nearly so easy to use as Poser, of course :D



scottl posted Wed, 22 June 2022 at 9:50 AM

thoennes posted at 7:09 AM Wed, 22 June 2022 - #4440196
Afrodite-Ohki posted at 8:56 AM Sun, 19 June 2022 - #4440114

scottl posted at 10:32 AM Sat, 18 June 2022 - #4440090

So, pretty easy to bring Poserr figures into Blender? how do they look?
Not with the rigging. I bring the obj into Blender for morphing, then import it in Poser as a morph :) Those renders were made in Poser.

Bringing the static base mesh to morph or to sculpt clothes+hair into Blender is very easy, but it won't pose.

I do the same as Ohki, OBJ into Blender, which for a non-morphed mesh is as simple as import then export back (keeping vert order on import).  I use an add-on for  poser morphed meshes (which poser exports incorrectly) to change them back to unimesh (in Blender) so I can further sculpt the export such that Poser can use them for morphs.

There are some nice sculpt improvements in the 3.2 version of blender.  Maintaining edges is much easier.

If you're curious as to the level Blender has reached: https://www.chrisj.com.au/ (set faces on stun)

Not nearly so easy to use as Poser, of course :D


Thank you, will be learning Blender for modelling and animation. My old Maya just creaks too loud. It's going to be a long road i'm sure but then we all must have a path in life. 

TheAnimaGemini posted Wed, 22 June 2022 at 10:34 AM

Liquid_Ice posted at 9:15 PM Wed, 1 June 2022 - #4439449

That is not all of course. Poser 12 has also an updated version of superfly. It is now pretty fast with a gpu based video card.

Here you can see what is possible with la femme.

Everything made by me




Love her.  Any plans when you want to release her?

La vie est Γ©ternelle. L'amour est immortel.

β€œDwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


Liquid_Ice posted Sun, 26 June 2022 at 7:11 PM

No, not really I am updating some stuff in the shader and also want her to be more detailed. I will contact you a bit later :)


scottl posted Sun, 26 June 2022 at 9:24 PM

Just wanted to chime in with the last few remaining poser renders. The second one I just love the expression. The first, well, just like the way it looks. I do miss messing with poser, Maybe once studies slow down.


Liquid_Ice posted Sun, 26 June 2022 at 10:08 PM

Hopefully soon,  we need more artist lol


scottl posted Sun, 26 June 2022 at 11:38 PM

This year is probably spoken for. Studying for a new career, estate sale and sell the house end of year. Hard to focus anyway...


Liquid_Ice posted Mon, 27 June 2022 at 8:10 AM

I spoke to another artist in the field a couple of years ago when we were working on a project, and he aways said that if you wanna sculpt in your free time, just sculp an hour a day.

scottl posted Mon, 27 June 2022 at 9:00 AM

Liquid_Ice posted at 8:10 AM Mon, 27 June 2022 - #4440427
I spoke to another artist in the field a couple of years ago when we were working on a project, and he aways said that if you wanna sculpt in your free time, just sculp an hour a day.
Yes, mine is maybe 15-30 minutes a day lol. That time now is being spent learning my Design software, like XD and Figma. last night I made some animated buttons in Rive. One reason I want to move into Blender, the animations and renders i've seen in it are very nice. I'm mostly a scene kinda guy.

Liquid_Ice posted Mon, 27 June 2022 at 10:03 AM

we really really and i cant stress this enough but we really need environment and scene artists. 


scottl posted Mon, 27 June 2022 at 12:51 PM

I remember delighting in using I want to say Danie and Marformo's buildings. One problem I would have is textures. I am not a texture artist. In what I do have time to create I use Substance or megascans (in Unreal). It used to be before the sale, that Substance would let you use their textures if you altered them significantly. I've asked adobe and been ignored. Guess I will sort that out when the time comes. It seemed to me the meshes were rather simple and the detail was in the materials.I had planned on creating some architecture as I learn Blender and posting it as Freebies. Just have to find Blender time.


Liquid_Ice posted Mon, 27 June 2022 at 3:54 PM

you can do a lot of those textures in blender too or another 3d paint app. If im not mistaken there are also free apps that work the same way as substance painter.

scottl posted Mon, 27 June 2022 at 4:24 PM

Liquid_Ice posted at 3:54 PM Mon, 27 June 2022 - #4440451
you can do a lot of those textures in blender too or another 3d paint app. If im not mistaken there are also free apps that work the same way as substance painter.
Ive created textures in Substance Designer and learning that will take too much time. Substance has some really sweet textures and I need to check the TOA...Megascans has the best but they can only be used in Unreal afaik. There's Freepbr.com but they dont have many. I could always post meshes w/out textures but I remember how hard it was for me way back when to get good texturing on things.

Liquid_Ice posted Mon, 27 June 2022 at 5:53 PM

 I have substance but prefer zbrush myself. I think you mean the underlying structures where one would bake spec maps and normal maps from. You can create those yourself. I sculpt them myself with my own created brushes in zbrush. Blender has that option as well.


scottl posted Mon, 27 June 2022 at 6:10 PM

Liquid_Ice posted at 5:53 PM Mon, 27 June 2022 - #4440456

 I have substance but prefer zbrush myself. I think you mean the underlying structures where one would bake spec maps and normal maps from. You can create those yourself. I sculpt them myself with my own created brushes in zbrush. Blender has that option as well.

I mean the many textures/materials for use from both companies, all top notch. I would love the time to get into Zbrush again. I would love to learn to create terrain, rocks, trees, well so much to learn. One problem is learning something but then if I dont use it for awhile i forget. Today is mostly a long tutorial in Figma. Some yardwork, at 7:30 two classes open up again and thee goes the night. My life is not my own.

Hydra posted Sat, 02 July 2022 at 7:57 PM

I have been using Poser since I bought Poser 3.0 off the shelf of a best buy in the mid 90's.  Poser 12 seems to be the most unstable version of Poser ever released.  Are there any plans/progress for producing updates that fixes all the problems that cause it to crash constantly?

Also, I have had no luck with getting tight fitting clothing to work with La Femme and the various La Femme character packages available from rosity.  So I am still using V4 for the most part.  Any suggestions on how to get clothing to fit La Femme in Poser 12?  

Hydra


Liquid_Ice posted Sat, 02 July 2022 at 10:06 PM

Hydra, i think you have to use copy morphs and paste them onto the clothing.

P12 is very stable for me. Are the crashes random? Or more specific?


Cascade777 posted Sun, 03 July 2022 at 4:14 AM

Hydra posted at 7:57 PM Sat, 2 July 2022 - #4440667

I have been using Poser since I bought Poser 3.0 off the shelf of a best buy in the mid 90's.  Poser 12 seems to be the most unstable version of Poser ever released.  Are there any plans/progress for producing updates that fixes all the problems that cause it to crash constantly?

Also, I have had no luck with getting tight fitting clothing to work with La Femme and the various La Femme character packages available from rosity.  So I am still using V4 for the most part.  Any suggestions on how to get clothing to fit La Femme in Poser 12?  

There is a tutorial on the Net on how to fit outfits to the model, it should also work for la Femme. It seems that you will need to have the WW , not sure if it is possible using it in P12

Tutorial


hborre posted Sun, 03 July 2022 at 6:14 AM

WW is no longer offered because PhilC has retired from the scene.  And even if the software was available you would need a La Femme license.


Y-Phil posted Sun, 03 July 2022 at 6:15 AM

At times, Poser 12 is really unstable: I may use for hours, even without saving, and without a single crash, and all of a sudden it crashes for weird reasons :grin:

I'm not a professional user, so that even if it scares the hell out of me at the time, it's part of the fun
I suspect that when it crashes, that's because I reacted too fast, forcing Poser to launch 2 Python scripts at a time (I have an old Core i/ 8700K)

And it's true that we're all waiting for an update: the current version is 7 months old

π’«π’½π“Žπ“


(っ◔◑◔)っ

πŸ‘Ώ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
πŸ‘Ώ Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
πŸ‘Ώ Nas 10TB
πŸ‘Ώ Poser 13 and soon 14 β€οΈ


Cascade777 posted Sun, 03 July 2022 at 6:47 AM

hborre posted at 6:14 AM Sun, 3 July 2022 - #4440671

WW is no longer offered because PhilC has retired from the scene.  And even if the software was available you would need a La Femme license.

After a closer look at the tutorial it does not need any Licence, it seems to use Dials to single Morph, a feature that will spawn changed dial morphs on any model merging these to one single custom morph dial no matter what type of model it is. This feature sure seems to be very usuell as it might replace hundred of dial settings into just one Dial, you do not need to search through your whole model what dials have been changed. Phlic sure did a fine job on that Python The only other app that I know of that could do this is either the Binary Morph Converter or the Binary Morph Editor , but they are external and not built into Poser making it more complicated to use. 

Cascade777 posted Sun, 03 July 2022 at 8:09 AM

Checked and found an alternative to the WW in case you do not have it . Instead of using the steps of the WW just go to Figure and create full body morph after setting up your model using the existing morph dials, it will recognize the changed dials adding them to a new master Parameter. now you can copy the new morph into your outfit , then activate the the fallow origins in the properties of the outfit before conforming it to your model. after this step it will also fallow the new generated morph you made in your figure.

instead of a custom morph like WW generates you will have the individual morphs integrated into the outfit, a fast and simple method integrated in Poser it self. This will adapt any of your outfits on any of your doll setups with just a few clicks.


Hydra posted Sun, 03 July 2022 at 10:17 AM

Liquid_Ice posted at 10:06 PM Sat, 2 July 2022 - #4440668

Hydra, i think you have to use copy morphs and paste them onto the clothing.

P12 is very stable for me. Are the crashes random? Or more specific?

As it turns out, copying morphs from the figure to a clothing figure causes Poser 12 to crash almost every time for me.  It also has frozen up during Firefly renders if the settings are for high quality renders.  I have a brand-new Dell XPS with 64 GB of RAM.  The only other thing I can think of is that the problem lies with Windows 11, which from my experience so far has a ton of bugs.  The most infuriating of which is the crazy results you get from using File Manager to unzip, cut, paste, move files if you are moving a great number of files around at once, as is often necessary when creating Poser Runtimes.  When I do manage to get the morphs copied over to the clothing figure from La Femme, the mesh usually breaks up and forms cracks at all of the joints.  It's a mess.  I figure it must be user error because I see a lot of images on this site that people have posted using the same figures and clothing I am trying to use, it apparently works for everyone else.  

Hydra


primorge posted Sun, 03 July 2022 at 5:36 PM

You might want to check the morphs contained within the conforming garment. Many times popular or base morph sets will be included in a clothing item that will autofollow via crosstalk when conforming. Generally there will be a list of included morphs in the product description or documentation. Like named morphs ( internal names) that match morphs contained in the figure will autofollow. Before you go to conform the item that contains matching morphs, open up the properties tab in the body parms of the garment and there will be a list of when conforming checkboxes... Make sure that follow morphs is checked. Follow origins or centers has to do with animated joint centers... Not the same thing. Conform the garment. Many times it won't really be necessary to copy morphs over to the item if the item in question already has crosstalk enabled like named morphs.


hornet3d posted Thu, 07 July 2022 at 2:05 PM

Dawn works in Poser, this uses Dawn SE which is based on Dawn 1 and Dawn 2 looks as though it could be a great improvement.



GPU Superfly render which ran for three minutes fifty on and aging graphics card.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


Liquid_Ice posted Fri, 08 July 2022 at 11:16 AM

Good work Hornet!


hornet3d posted Sun, 10 July 2022 at 6:04 AM

Liquid_Ice posted at 11:16 AM Fri, 8 July 2022 - #4440909

Good work Hornet!

Thank You.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.