Forum: Poser 13


Subject: IK animation problem,can someone help me?

Loopspon opened this issue on May 07, 2024 ยท 7 posts


Loopspon posted Tue, 07 May 2024 at 8:10 PM

I use the"set parent" to make the model's hand move with a ball,when I don't change the scale of them(100%),it goes well.But when I  change the ball's size then click the'set parent',the size of the model's hand also changed.  I don't want to change the hand's size,what should I do?







hborre posted Tue, 07 May 2024 at 10:39 PM

Did you unparent the ball before resizing it? 


Loopspon posted Wed, 08 May 2024 at 12:03 AM

hborre posted at 10:39 PM Tue, 7 May 2024 - #4484461

Did you unparent the ball before resizing it? 

Yes.I just build a new ball and drop it to the scene-----I changed its scale---apply IK to the hand-------parent the hand to the ball,then the hand's scale also changed!I dont know why!

RedPhantom posted Wed, 08 May 2024 at 7:37 AM Site Admin

Things parented tend to match their parents in scale so things like dynamic clothing will still fit on a reduced size figure. You may need to increase the size of the hand accordingly.

Your other option would be to parent the ball to the hand and move that


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RedPhantom posted Wed, 08 May 2024 at 7:40 AM Site Admin

another option is to use 2 balls. Have one be a control ball. Set it to be invisible in retracing and in camera so it doesn't render. Parent the ball you want to scale and the hand to that control ball.


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Check out my store here or my free stuff here
I use Poser 13 and win 10


Loopspon posted Wed, 08 May 2024 at 10:59 AM

RedPhantom posted at 7:40 AM Wed, 8 May 2024 - #4484477

another option is to use 2 balls. Have one be a control ball. Set it to be invisible in retracing and in camera so it doesn't render. Parent the ball you want to scale and the hand to that control ball.

This solution sounds great,thanks!Just ask,is Poser has a way to reset object's scale to 100% and coordinates to 0,0,0 after I changed it?(like in Maya or 3Dmax)

primorge posted Wed, 08 May 2024 at 4:24 PM

Loopspon posted at 10:59 AM Wed, 8 May 2024 - #4484488

RedPhantom posted at 7:40 AM Wed, 8 May 2024 - #4484477

another option is to use 2 balls. Have one be a control ball. Set it to be invisible in retracing and in camera so it doesn't render. Parent the ball you want to scale and the hand to that control ball.

This solution sounds great,thanks!Just ask,is Poser has a way to reset object's scale to 100% and coordinates to 0,0,0 after I changed it?(like in Maya or 3Dmax)
Memorize the object in it's default 0 state and then restore (Ctrl+E), menu is the little right pointing solid white arrow at the top right of the palette...