cavewall model and texture by StarGate
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Description
Beginning to work with texture maps -
Created the cave wall entrance model with Winbob imported the model into Amorphium1 and noised it up then imported into uvmapper classic and saved a texture map and model then opened the texture map in Paint Shop Pro and painted onto the map then opened the texture map in PhotoBrush and added some details then imported the model and texture map into Poser and render the image you see here.
Comments for improving.
Thanks
Comments (1)
dirk5027
am i the only person that thinks this is cool, get a club and make a caveman