Fri, Dec 27, 1:35 PM CST

Cire v1

Mojoworld Alternative posted on Mar 08, 2019
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Description


Created with Mojo Pro and level tweaks framing with PhotoImpact. Std Mojoworld TFV & FSV Recommended Wºz2019

Comments (9)


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woz2002

11:38AM | Fri, 08 March 2019

A new planet with a nod to its conceptual originator Eric (Cire).

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aktati

12:25PM | Fri, 08 March 2019

A complex world....amazing detail...it fires the imagination!

woz2002

4:55PM | Fri, 08 March 2019

A simple world AL...using MIN and MAX in a 90º Rotation for the intersecting formations with WorldPos materials.

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lewis_moorcroft

12:35PM | Fri, 08 March 2019

Great work Warren, love the details. Also great to see you posting :) What were the render times like on those very steep surfaces?

woz2002

4:53PM | Fri, 08 March 2019

@Lewis it was rendered on AA6 GD4 actual size and started at 16:00 in the afternoon as a single render (non tile) and finished sometime during the night. Ive always lurked and taken a radical turn in life. Now working for the NHS as an Analyst and getting engaged and moving to Oxford in May to live with partner so slowly getting back on track :) I`ll add the file to freestuff at some point soon :) The mats are a subset of those I created on Carsyphuce...lots of stuff Ive done over the years is lost :((

TinkerACW

1:55PM | Fri, 08 March 2019

Very cool! It reminds me a little of termite mounds which are actually quite complex.

woz2002

4:54PM | Fri, 08 March 2019

Reminds me of rice paddies :)

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ontar1

3:21PM | Fri, 08 March 2019

Fantastic landscape!

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prutzworks

7:28AM | Sat, 09 March 2019

beautful; reminds me somehow to Artmatic voyager

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jimmysparks Online Now!

2:07PM | Sun, 10 March 2019

hey, WoZ :)

Sorry to hear of your lost work! I recently realized that I was about to do the same thing but fortunately, the ol' laCie fired up one last time & I was able to copy almost 5,000 files to a more modern back-up media.

Great to see you posting here. I really like the reflections in the ponds & your displacement-mats are top drawer!

Jimmy

woz2002

3:16PM | Sun, 10 March 2019

Cheers Jimmy...yep reflections work best with terrain deformations rather than heavy displacements...so I can afford to some degree to reflective stuff. One of the lessons from the past is that I was and some others too heavy displacement orientated in the materials when wanting to add reflective surfaces as disps don't reflect a mojo memory render trade-off. Ive cranked open Mojo and started playing more with terrain formation and reduced material displacements, There is as always arguments for 2 sides of the coin :))

woz2002

3:18PM | Sun, 10 March 2019

please excuse the poor use of grammar...words from the head and fingers on the keyboard are at odds nowadays...lol :)

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woz2002

8:48AM | Mon, 11 March 2019

ADDED TO FREESTUFF

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giulband

11:10PM | Mon, 18 May 2020

WOW!!! absolutely wonderful image and fascinating atmosphere !!!


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